Dungeons: the Dragoning

Episode 2: The Great Escape

Poor Lt. Svne...

Having moved to a more modest hotel to accommodate their new followers, the party got its morning news on a datapad set upon a decidedly unluxurious plasteel platter. The news business peddles more bad news than good in these dark days, and the day following the joint Correlon-Vectron Charity Slum Dinner was no exception. Buried 6 inches down the police beat column, the unexpected death of the beloved Lt. Sven was stated with the emotional sensitivity of an Ork. (And the charity dinner didn’t even make the news!) Harmonium agents suspected an unnamed kobold with a holy symbol bling and lackeys that fled the scene; citizens were encouraged to contact their local Harmonium office with any information about the suspect’s whereabouts. Lt. Sven’s viewing was scheduled for that afternoon.

Why the Harmonium agents thought the party involved in Lt. Sven’s untimely death is unclear. It’s not like the only Priest of Vectron left to talk to the Harmonium at the scene of the rave where a corpse started crowd-surfing took exception to the party’s presence after Shanra cracked his jaw and Keeth blew a hole in the compound’s ceiling and tripped the fire alarm. Right?

Keeth, feeling a personal obligation to keep his promise to Lt. Sven (though what exactly it was escapes me), and Shadow proceeded to take a plainclothes disguise to attend the viewing for the late Lt. Sven. After all, Keeth had forseen that this would go well. Shanra stayed at the hotel, working to mollify the followers’ slightly downgraded accommodations. Arriving at Harmonium HQ while being tailed by a Harmonium Dragonborn agent, the party proceeded to a special mid-security area that specialized in low-quality viewings for Sigil’s finest. With a message center welcoming attendees to “Lt. Svne”‘s viewing (which was allotted a narrow time slot due to the usual full schedule), the care shown for rank and file Harmonium killed in action was touching. At least there were Harmonium officers stationed near the casket; that there was a line for the viewing spoke more for the public’s care than for the Harmonium’s advertising. Or perhaps not – some people had popcorn.

After flashing bogus IDs and uneventfully passing through a guard station into the high-walled viewing area, the party slowly reached the casket. Keeth, with quickly a whispered statement fulfilled his oath to Lt. Sven. It was at that moment that the area door slammed shut (trapping the party inside), while a bored voice droned “Keeth Vectroni, you are under arrest. Don’t move.” A moment of hesitation followed, but the party realized that the Harmonium didn’t seem the type to put on a fair trial.

Fortunately, the Harmonium tail (Draco) was already on the fence about his employer, and the scene of Lt. Sven with blood on his neck and still wearing the rumpled uniform in which he died (shoulder lights blinking off-kilter) was too much. The burly dragonborn body-checked one of the casket cops through the casket and into another cop. One of the cops broke his neck slamming into the wall; the other merely broke both legs. Lt. Sven fared better, rolling out of the splintered casket in a bloodless “thud”, shoulder blinky-lights shattering.

The firefight broke out in earnest as the other trapped visitors began to panic. Shadow made an impressive called shot on the gate lever control in the guardhouse, temporarily opening the escape route, but the guard was able to wrench it free and re-close the gate. Broken legs didn’t stop the cop from taking potshots against the his former coworker, though there were only near-misses. Some small arms fire was exchanged, but then Keeth took the escape plan into his own claws. Sauntering up to the doors, he etched an X with his claws, spun while donning sunglasses, and sauntered away. The X filled with explosive energy and then exploded into the crowded viewing area.

The bystanders’ day had been going pretty well, really. It took a tolerable detour when they had been anticipating the mandatory stop-and-frisks by the Harmonium that would inevitably follow the smooth arrest of Keeth Vectroni. But the quality of their day pretty much went to hell when the explosion from the door ripped through them like BBs through toilet paper. With a mist of blood thick enough to cause temporary obscurement, the morally-impaired party made their exit and started running down the street.

The leading Keeth Vectroni quickly realized the Harmonium had a contingency plan (or perhaps they were actually able to respond quickly to an attack adjoining their own HQ), and were setting a classic shrinking perimeter to catch the offenders. But with the guardhouse guard taking a shooting stance outside the guardhouse and laying down small-arms fire, Shadow quick in tow, and the lumbering Draco some distance behind her, Keeth decided to simply go through the line.

The cop in the hovercar was apparently not prepared for a kobold running like mad and going under his car without slowing down. After taking a couple startled shots blasting out his own windows, Keeth had all the time he needed to slip into the shadows, laying down a smoke screen to provide cover for Shadow and Draco. Shadow cleared the vehicle and determined the hovercar cop’s Time Had Come, and unleashed an arrow that went in one shattered window, ripped the cop’s head off his shoulders (removing the donut from his mouth), and launched it through the window where it proceeded to roll to freedom. The hovercar will need detailing.

The clean escape was foiled when the guardhouse cop finally landed a shot on the lumbering giant, converting Draco’s right foot to more basic elements – like vapor. Before the cop could finish the job, Shadow’s artifact bow revealed that the guardhouse cop’s Time Had Come, and while the arrow through the guard’s helmet sprayed enough blood to make aiming challenging, slumping into unconsciousness made aiming impossible.

Slipping away into one of Shadow’s network of safehouses, the Harmonium were left with no prize but a few more viewings to schedule – but with so many regular viewers chunked, who’ll show up?

Sensing Sigil is getting a bit hot for comfort, they have decided to attempt to take their leave from the City of Doors. But doing so could prove a dangerous task…


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